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↠THE PLAYER
Name: Rune
Over 18?: Yep!
↠THE CHARACTER
Name | Alias: Yarne
Journal: Husbun
Age: Yarne’s age in canon is up to debate. Physically speaking, Yarne is one of the largest and most fit of his friends. Speaking by age, he’s at least younger than Lucina, who was the first to be born, and Laurent, who was born after Lucina but who ended up time traveling to a different year than Yarne, forcing Laurent to age while he waited for the other members of his group to arrive. Given Lucina’s role in the plot, I’m going to assume she’s at least 19 and that Yarne is as well, as there are characters who are clearly younger than that as well.
Canon: Fire Emblem: Awakening
Canon point: Chapter 25
History: http://fireemblem.wikia.com/wiki/Yarne
Personality:
One of the first things people learn about Yarne is that he’s the last of the Taguel, a race that can transform into a giant rabbit. The reason this comes up so often is that it heavily influences his personality. Yarne is constantly talking about how he’s the last of his race and how he can’t afford to die. It’s put a tremendous amount of pressure on him, and he takes the responsibility for his race’s longevity onto his shoulders. Extinction is his biggest fear; because of this, he’ll do anything in his power to keep from dying. When asked about his goals for the future, he always brings up not going instinct. He likes to surround himself with strong people, which gets him in trouble from time to time. He’s very open about telling people that they’re strong and that they should protect him. He tends to be a follower as opposed to a leader as a result, letting others take charge so he can “do his bunny” thing from behind them.
Unfortunately, his desire to survive has also left him as complete coward. He practices a variety of skills such as hole-digging, fleeing, and self-preservation exercises. While this normally wouldn’t be a problem, he loves skipping actual battle training for them. As he puts it, anything that’s mostly safe is also potentially deadly, and he loathes being around people swinging weapons around. What if there’s an accident? He can often be found sharing sweets with someone or making up an excuse about which part of his body is hurting to get out of anything remotely training-like. As Kjelle puts it, if anything requires effort? Yarne doesn’t really want to go through with it.
That isn’t to say he doesn’t fight in the war, though. He came back from the past so he could help preserve the future and his race, so he naturally does take to the field from time to time. Yarne is known for not finishing the battles, however. Sometimes, he goes into a frenzied panic and can’t even remember fleeing at all, and other times he’ll just completely disregard orders against his better judgment so that he can flee. He’s also known to only participate in battles that he knows he can win, but he’s so easily spooked that sometimes he’ll run from enemies weaker than him as well. He receives a lot of flack from his more strict friends because of this, but fleeing from battle and avoiding training have become more of a habit to him as an obstacle. It’s his second nature, and something he needs to overcome because he’s been doing it for so long, according to Laurent. On the battlefield, sometimes he’s just so intimidated that his legs lock up and he can’t move, all thanks to his fear of going instinct and his desire to keep his race alive.
Thanks to his cowardly and lazy nature, Yarne is always expecting others to be hard on him, and he’s often hard on himself. After particularly difficult battles that resulted in him fleeing, he’s actually surprised that people like Noire, Cynthia, and Lucina don’t yell at him. He hates himself for being so weak, and he constantly calls himself pathetic. He even likens himself to a chicken at one point. In one conversation, he openly admits to Nah that “This won’t be the last time I disappoint you, I’m sure.” He’s well aware of his faults, and he expects others to be hard on him for it. He’s really pessimistic and often lacking in confidence. He knows that his actions on the battlefield are dangerous and possibly deadly to others, but for him, trying to change is a really difficult thing.
That’s why a large part of his character arc revealed in support conversations is about him trying to change for the better. Despite how useless he knows he is, he hates being called useless, and will often get loud and defensive when people try to tell him so. When he’s cornered, much like a rabbit, he gets really defensive and will tell people off if he needs to, but he is trying to improve himself. When he realizes that his allies are struggling without him, he starts to build up the confidence to go out and join them more often in the field. When he realizes that Lucina is getting injured trying to protect him, he decides to protect her. While he’s terrified of Kjelle, she manages to awaken some of his Taguel pride and convince him that he needs to stand up for himself. It’s always a work in progress for him, however. He’s working to get better, but he still has a lot of obstacles to overcome when it comes to fear. By the end of the game, he’s still commenting to their tactician that he needs strong people around to keep him safe and talking about how much he needs to not be killed, but he’s also spouting off threats and telling people that he’ll fight with them to the end. He didn’t come back from the future just to hide, after all. He came back to make a difference.
Coming back from the future to make a better one comes with its own challenges, though. For one, he gets to interact with his mother, Panne. When Yarne was a child, his parents went off to keep fighting Grima and promised him they would come back. They never fulfill that promise, however, leaving Yarne to not even remember his mother’s face or what she’s really like. When Panne first finds Yarne and approaches him on the battlefield, he actually lets out a scream because he’s so terrified of her. Even after joining the army with her, he tries to avoid her on a regular basis because both of them have one thing in common: neither was raised by their parents. Yarne has no idea what a Taguel mother is like, and Panne has no idea how to be one. They decide to try and make their own traditions instead, which results in Panne trying to put Yarne to sleep with a lullaby. It doesn’t work, but it does help Yarne realize that they need to make their own traditions. He convinces his mother that whatever relationship they decide to have, that will be the new Taguel method of raising children, because they’re the only two Taguel left. Through their conversations, Yarne is shown to be very afraid of his mother at times; Panne’s stoic and strict nature clashes with his goofy and cowardly nature, leaving him unsure if her threats are serious or not.
Despite not remembering his mom, Yarne does remember one thing about his dad. One especially scarring memory of his childhood was Yarne’s dad telling him that he would come home after defeating Grima, but he never does. Because of this, Yarne has a complex over losing his father all over again now that he’s in the past fighting alongside him. He openly admits to his father that seeing him with other women makes him worried he’s going to lose a father all over again, or that he’s going to cheat on his mother and make it so that Yarne doesn’t exist in the future. His father helps him work through these issues, promising that he’ll never leave him again, which relieves Yarne a lot. Yarne is initially so worried about his father cheating on him that the Taguel spies on him and counts each time that he talks to a woman who isn’t Panne. Yarne is dead serious about keeping himself alive, after all! When he does get stronger, he’s usually more surprised than the person trying to help him, too. He expects little of himself, so when he exceeds those expectations, he’s genuinely happy.
His relationships with his friends are also equally important. Coming from the future, he finds himself naturally a lot closer to the men and women from the future and spends a lot of his time around camp with them. In his support conversations with Lucina, Yarne questions why he fights, and she helps him to become stronger. He reveals to her that he considers the horror of war to be everyone trying to kill him, not the destruction of the land or the death surrounding him. He’s also close to Cynthia. She helps Yarne realize what being a hero is like; he gives a stern lecture to bullies at a park, and they thank him for helping them realize they were wrong. With her, Yarne learns that helping others is really great. His friend Brady yells at Yarne for wasting his potential, and the Taguel realizes that he’s been given a strong body to fight in and that he should fight instead of hiding. Severa and Kjelle are both harsh with Yarne, but they help him to overcome his fears of being on the battlefield. Yarne openly asks Severa and Kjelle to help him become strong, and with Kjelle we see Yarne pushing himself so hard during training that he injures himself.
His relationship with Nah, another nonhuman, is particularly unique. At first, we see Yarne and Nah trying to relate to each other because of how different they are. Nah, too, gets on his case about not fighting...but Yarne tells her off, saying that she doesn’t understand what it’s like to be a Taguel at all. With her support conversations, Yarne is shown to get really aggressive when people try to relate to him improperly, though they do make up in the end. Yarne is very protective of his friends as well, and he becomes violently enraged when people try to kidnap Nah. His relationship with the mage Laurent and the archer Noire are also unique in that they never scold him. Instead, they pay a lot of attention to him (he really loves receiving compliments, being noticed, and having people pay attention to him...not that it happens often since he’s always running away). Laurent teaches him how to get in touch with his Taguel pride by constantly angering him, and Noire uses guilt to manipulate him into fighting more because she understands how much he loves his friends and doesn’t want to yell at him.
Aside from being a coward and wanting to preserve his race, Yarne has plenty of other personality quirks. He’s known for being the loudest person in the army; whether it’s because he’s yelling at something for surprising him or getting in a fight with someone. He also gets upset when people refer to him as a “bunny,” but he’s completely okay with referring to himself as a bunny. He’s a bit picky like that. He tends to shout “holy carrots” when he’s surprised, and he’s often so surprised that he stammers and stutters when he speaks. When he’s relaxed, though, his language is very casual. When he’s talking to someone he knows well, he’s very mild-mannered. Sure, he’s a bit down on himself, but he’s not a bad guy to be around. He cares for his friends a lot, and will often thank them with gifts for helping him out. Despite growing up with humans, he still doesn’t really understand them. He understands them better than his mother does, but he’ll occasionally make remarks about things being “human junk” or failing at fitting (his mother convinces him that making buck teeth will make people less wary around him). He can be really socially awkward as a result, and struggles to find the right thing to say at times.
In the end, Yarne isn’t as completely useless as he thinks he is. He’s still working through his issues of cowardice and how lonely he feels as the only Taguel, but he’s important to his friends and vice versa. He’s even able to start reconciling and enjoying spending time with his mother and father, and his story arc is one of learning to find his own inner strength to make use of his outer strength. Yarne will never not be awkward, though; who else will complain about twisting their septum to get out of a battle? And he’s the only soldier in the army who stops to check his own breathing and pulse rate and to make sure every part of his body is still attached. He’s also the only hypochondriac, carrying all sorts of medicine that only he knows about. This is all because he’s lived his life as the only Taguel, abandoned by his parents, but thanks to him and his friends, the future is looking brighter. He still has plenty of room to improve, but he’s getting there!
Abilities and Nerfs:
-Yarne is a Taguel! It means he’s a rabbit-person, basically, and he can use his beaststone to transform into a much larger beast form. His supports with Severa and Brady also suggest Taguel have more potential/natural strength than humans. More information on that can be found here.
-Yarne will be coming into the game having inherited two skills, one from his father (who I will leave unspecified, though it will be someone with access to the Assassin class) and one from his mother (who, in-game, has access to thief/trickster skills).
-Though it's less prevalent in Yarne's supports, Taguel have such acute hearing that they can sense someone's mood or small changes about their behavior. Panne, his mother, can do this to the point where she's a living lie detector. Yarne can likely do the same if he's calm, but it's never mentioned explicitly.
-His five skills would be as follows:
1:Even Rhythm (Hit rate and Avoid +10 during even numbered Turns): Would likely translate in RP to random bouts of luck in avoiding danger.
2: Beastbane (Deals effective damage to Beast and Horse Units when the user is a Taguel): When fighting in his transformed form, he does more damage to other beasts and animals than normal.
3: Locktouch (Allows the user to open normal doors and chests without keys.): It means he’d be able to open doors and chests with a lockpick, but only doors that are fitting of the era he’s from. This is the skill he inherited from his mother.
4: Pass (The user can move through tiles occupied by Enemy Units): In crowded rooms, has a greater chance of slipping through without being stopped or attacked. Not infallible, obviously, for RP...it'd just mean he can be super stealthy when he wants to, maybe. This will be the skill he inherited from his father.
5: ??? (None, as Yarne hasn't changed class and can only inherit two skills)
In addition to these skills, Yarne has a number of skills that work for survival as well. Being the last of his kind, Yarne is an expert at calisthenics and warm-up exercises. He's a fast sprinter and he can dig holes quickly. He has some plant-based knowledge given he likes to use his own taguel medicine. Being a soldier, he also has some experience with sparring and fighting as well as camp skills. In addition to that, being one of the very few people left alive before fleeing to a new world likely left him with some skill of scouting, evading enemy numbers, and basic camping skills.
Inventory: His beaststone, the clothes on his back, and some of his secret medicine. He will also have his survival log. Because he's inheriting the skill Locktouch from his mother, he'll also have a set of lockpicks.
Appearance: http://imgur.com/a/nBFK1
Five Desires:
-proof that his mom is still married to his dad, thus ensuring his existence in the new timeline (probably don't send him a video of his parents having sex? or do?)
-lots and lots of his secret medicine
-Naga's Tear (permanently increases his stats and makes him stronger, I could probably make this kinky somehow)
-a really safe place to hide (maybe with room for two, nothing says intimacy like fearing death with your partner)
-some pictures from home (of his friends doing well or something similar)
Samples:
One: http://subnautica.dreamwidth.org/4350.html?thread=779262#cmt779262
Two: http://memesinspace.dreamwidth.org/1468.html?thread=1737404#cmt1737404
Name: Rune
Over 18?: Yep!
↠THE CHARACTER
Name | Alias: Yarne
Journal: Husbun
Age: Yarne’s age in canon is up to debate. Physically speaking, Yarne is one of the largest and most fit of his friends. Speaking by age, he’s at least younger than Lucina, who was the first to be born, and Laurent, who was born after Lucina but who ended up time traveling to a different year than Yarne, forcing Laurent to age while he waited for the other members of his group to arrive. Given Lucina’s role in the plot, I’m going to assume she’s at least 19 and that Yarne is as well, as there are characters who are clearly younger than that as well.
Canon: Fire Emblem: Awakening
Canon point: Chapter 25
History: http://fireemblem.wikia.com/wiki/Yarne
Personality:
One of the first things people learn about Yarne is that he’s the last of the Taguel, a race that can transform into a giant rabbit. The reason this comes up so often is that it heavily influences his personality. Yarne is constantly talking about how he’s the last of his race and how he can’t afford to die. It’s put a tremendous amount of pressure on him, and he takes the responsibility for his race’s longevity onto his shoulders. Extinction is his biggest fear; because of this, he’ll do anything in his power to keep from dying. When asked about his goals for the future, he always brings up not going instinct. He likes to surround himself with strong people, which gets him in trouble from time to time. He’s very open about telling people that they’re strong and that they should protect him. He tends to be a follower as opposed to a leader as a result, letting others take charge so he can “do his bunny” thing from behind them.
Unfortunately, his desire to survive has also left him as complete coward. He practices a variety of skills such as hole-digging, fleeing, and self-preservation exercises. While this normally wouldn’t be a problem, he loves skipping actual battle training for them. As he puts it, anything that’s mostly safe is also potentially deadly, and he loathes being around people swinging weapons around. What if there’s an accident? He can often be found sharing sweets with someone or making up an excuse about which part of his body is hurting to get out of anything remotely training-like. As Kjelle puts it, if anything requires effort? Yarne doesn’t really want to go through with it.
That isn’t to say he doesn’t fight in the war, though. He came back from the past so he could help preserve the future and his race, so he naturally does take to the field from time to time. Yarne is known for not finishing the battles, however. Sometimes, he goes into a frenzied panic and can’t even remember fleeing at all, and other times he’ll just completely disregard orders against his better judgment so that he can flee. He’s also known to only participate in battles that he knows he can win, but he’s so easily spooked that sometimes he’ll run from enemies weaker than him as well. He receives a lot of flack from his more strict friends because of this, but fleeing from battle and avoiding training have become more of a habit to him as an obstacle. It’s his second nature, and something he needs to overcome because he’s been doing it for so long, according to Laurent. On the battlefield, sometimes he’s just so intimidated that his legs lock up and he can’t move, all thanks to his fear of going instinct and his desire to keep his race alive.
Thanks to his cowardly and lazy nature, Yarne is always expecting others to be hard on him, and he’s often hard on himself. After particularly difficult battles that resulted in him fleeing, he’s actually surprised that people like Noire, Cynthia, and Lucina don’t yell at him. He hates himself for being so weak, and he constantly calls himself pathetic. He even likens himself to a chicken at one point. In one conversation, he openly admits to Nah that “This won’t be the last time I disappoint you, I’m sure.” He’s well aware of his faults, and he expects others to be hard on him for it. He’s really pessimistic and often lacking in confidence. He knows that his actions on the battlefield are dangerous and possibly deadly to others, but for him, trying to change is a really difficult thing.
That’s why a large part of his character arc revealed in support conversations is about him trying to change for the better. Despite how useless he knows he is, he hates being called useless, and will often get loud and defensive when people try to tell him so. When he’s cornered, much like a rabbit, he gets really defensive and will tell people off if he needs to, but he is trying to improve himself. When he realizes that his allies are struggling without him, he starts to build up the confidence to go out and join them more often in the field. When he realizes that Lucina is getting injured trying to protect him, he decides to protect her. While he’s terrified of Kjelle, she manages to awaken some of his Taguel pride and convince him that he needs to stand up for himself. It’s always a work in progress for him, however. He’s working to get better, but he still has a lot of obstacles to overcome when it comes to fear. By the end of the game, he’s still commenting to their tactician that he needs strong people around to keep him safe and talking about how much he needs to not be killed, but he’s also spouting off threats and telling people that he’ll fight with them to the end. He didn’t come back from the future just to hide, after all. He came back to make a difference.
Coming back from the future to make a better one comes with its own challenges, though. For one, he gets to interact with his mother, Panne. When Yarne was a child, his parents went off to keep fighting Grima and promised him they would come back. They never fulfill that promise, however, leaving Yarne to not even remember his mother’s face or what she’s really like. When Panne first finds Yarne and approaches him on the battlefield, he actually lets out a scream because he’s so terrified of her. Even after joining the army with her, he tries to avoid her on a regular basis because both of them have one thing in common: neither was raised by their parents. Yarne has no idea what a Taguel mother is like, and Panne has no idea how to be one. They decide to try and make their own traditions instead, which results in Panne trying to put Yarne to sleep with a lullaby. It doesn’t work, but it does help Yarne realize that they need to make their own traditions. He convinces his mother that whatever relationship they decide to have, that will be the new Taguel method of raising children, because they’re the only two Taguel left. Through their conversations, Yarne is shown to be very afraid of his mother at times; Panne’s stoic and strict nature clashes with his goofy and cowardly nature, leaving him unsure if her threats are serious or not.
Despite not remembering his mom, Yarne does remember one thing about his dad. One especially scarring memory of his childhood was Yarne’s dad telling him that he would come home after defeating Grima, but he never does. Because of this, Yarne has a complex over losing his father all over again now that he’s in the past fighting alongside him. He openly admits to his father that seeing him with other women makes him worried he’s going to lose a father all over again, or that he’s going to cheat on his mother and make it so that Yarne doesn’t exist in the future. His father helps him work through these issues, promising that he’ll never leave him again, which relieves Yarne a lot. Yarne is initially so worried about his father cheating on him that the Taguel spies on him and counts each time that he talks to a woman who isn’t Panne. Yarne is dead serious about keeping himself alive, after all! When he does get stronger, he’s usually more surprised than the person trying to help him, too. He expects little of himself, so when he exceeds those expectations, he’s genuinely happy.
His relationships with his friends are also equally important. Coming from the future, he finds himself naturally a lot closer to the men and women from the future and spends a lot of his time around camp with them. In his support conversations with Lucina, Yarne questions why he fights, and she helps him to become stronger. He reveals to her that he considers the horror of war to be everyone trying to kill him, not the destruction of the land or the death surrounding him. He’s also close to Cynthia. She helps Yarne realize what being a hero is like; he gives a stern lecture to bullies at a park, and they thank him for helping them realize they were wrong. With her, Yarne learns that helping others is really great. His friend Brady yells at Yarne for wasting his potential, and the Taguel realizes that he’s been given a strong body to fight in and that he should fight instead of hiding. Severa and Kjelle are both harsh with Yarne, but they help him to overcome his fears of being on the battlefield. Yarne openly asks Severa and Kjelle to help him become strong, and with Kjelle we see Yarne pushing himself so hard during training that he injures himself.
His relationship with Nah, another nonhuman, is particularly unique. At first, we see Yarne and Nah trying to relate to each other because of how different they are. Nah, too, gets on his case about not fighting...but Yarne tells her off, saying that she doesn’t understand what it’s like to be a Taguel at all. With her support conversations, Yarne is shown to get really aggressive when people try to relate to him improperly, though they do make up in the end. Yarne is very protective of his friends as well, and he becomes violently enraged when people try to kidnap Nah. His relationship with the mage Laurent and the archer Noire are also unique in that they never scold him. Instead, they pay a lot of attention to him (he really loves receiving compliments, being noticed, and having people pay attention to him...not that it happens often since he’s always running away). Laurent teaches him how to get in touch with his Taguel pride by constantly angering him, and Noire uses guilt to manipulate him into fighting more because she understands how much he loves his friends and doesn’t want to yell at him.
Aside from being a coward and wanting to preserve his race, Yarne has plenty of other personality quirks. He’s known for being the loudest person in the army; whether it’s because he’s yelling at something for surprising him or getting in a fight with someone. He also gets upset when people refer to him as a “bunny,” but he’s completely okay with referring to himself as a bunny. He’s a bit picky like that. He tends to shout “holy carrots” when he’s surprised, and he’s often so surprised that he stammers and stutters when he speaks. When he’s relaxed, though, his language is very casual. When he’s talking to someone he knows well, he’s very mild-mannered. Sure, he’s a bit down on himself, but he’s not a bad guy to be around. He cares for his friends a lot, and will often thank them with gifts for helping him out. Despite growing up with humans, he still doesn’t really understand them. He understands them better than his mother does, but he’ll occasionally make remarks about things being “human junk” or failing at fitting (his mother convinces him that making buck teeth will make people less wary around him). He can be really socially awkward as a result, and struggles to find the right thing to say at times.
In the end, Yarne isn’t as completely useless as he thinks he is. He’s still working through his issues of cowardice and how lonely he feels as the only Taguel, but he’s important to his friends and vice versa. He’s even able to start reconciling and enjoying spending time with his mother and father, and his story arc is one of learning to find his own inner strength to make use of his outer strength. Yarne will never not be awkward, though; who else will complain about twisting their septum to get out of a battle? And he’s the only soldier in the army who stops to check his own breathing and pulse rate and to make sure every part of his body is still attached. He’s also the only hypochondriac, carrying all sorts of medicine that only he knows about. This is all because he’s lived his life as the only Taguel, abandoned by his parents, but thanks to him and his friends, the future is looking brighter. He still has plenty of room to improve, but he’s getting there!
Abilities and Nerfs:
-Yarne is a Taguel! It means he’s a rabbit-person, basically, and he can use his beaststone to transform into a much larger beast form. His supports with Severa and Brady also suggest Taguel have more potential/natural strength than humans. More information on that can be found here.
-Yarne will be coming into the game having inherited two skills, one from his father (who I will leave unspecified, though it will be someone with access to the Assassin class) and one from his mother (who, in-game, has access to thief/trickster skills).
-Though it's less prevalent in Yarne's supports, Taguel have such acute hearing that they can sense someone's mood or small changes about their behavior. Panne, his mother, can do this to the point where she's a living lie detector. Yarne can likely do the same if he's calm, but it's never mentioned explicitly.
-His five skills would be as follows:
1:Even Rhythm (Hit rate and Avoid +10 during even numbered Turns): Would likely translate in RP to random bouts of luck in avoiding danger.
2: Beastbane (Deals effective damage to Beast and Horse Units when the user is a Taguel): When fighting in his transformed form, he does more damage to other beasts and animals than normal.
3: Locktouch (Allows the user to open normal doors and chests without keys.): It means he’d be able to open doors and chests with a lockpick, but only doors that are fitting of the era he’s from. This is the skill he inherited from his mother.
4: Pass (The user can move through tiles occupied by Enemy Units): In crowded rooms, has a greater chance of slipping through without being stopped or attacked. Not infallible, obviously, for RP...it'd just mean he can be super stealthy when he wants to, maybe. This will be the skill he inherited from his father.
5: ??? (None, as Yarne hasn't changed class and can only inherit two skills)
In addition to these skills, Yarne has a number of skills that work for survival as well. Being the last of his kind, Yarne is an expert at calisthenics and warm-up exercises. He's a fast sprinter and he can dig holes quickly. He has some plant-based knowledge given he likes to use his own taguel medicine. Being a soldier, he also has some experience with sparring and fighting as well as camp skills. In addition to that, being one of the very few people left alive before fleeing to a new world likely left him with some skill of scouting, evading enemy numbers, and basic camping skills.
Inventory: His beaststone, the clothes on his back, and some of his secret medicine. He will also have his survival log. Because he's inheriting the skill Locktouch from his mother, he'll also have a set of lockpicks.
Appearance: http://imgur.com/a/nBFK1
Five Desires:
-proof that his mom is still married to his dad, thus ensuring his existence in the new timeline (probably don't send him a video of his parents having sex? or do?)
-lots and lots of his secret medicine
-Naga's Tear (permanently increases his stats and makes him stronger, I could probably make this kinky somehow)
-a really safe place to hide (maybe with room for two, nothing says intimacy like fearing death with your partner)
-some pictures from home (of his friends doing well or something similar)
Samples:
One: http://subnautica.dreamwidth.org/4350.html?thread=779262#cmt779262
Two: http://memesinspace.dreamwidth.org/1468.html?thread=1737404#cmt1737404